Companion Fall Damage Immunity
I got fed up with my current companion complaining that they’d just crippled their leg again after failing to navigate some narrow stairs or walkway high up on a building roof.
So, I gave them the same immunity from fall damage you get from wearing power armor, I did it by adding it to the Inspirational perk they all have by default so I haven’t edited the actual NPC records at all. As such the only compatibility issues will be if another mod modifies that same companion perk.
I thought initially it might only work with a new game, or I’d have to manually remove and re-add the Inspirational perk to each companion but it seems to work just fine without doing any of that 🙂
Update: I’ve had a report of Curie still getting fall damage, so I’ve uploaded version 1.1, which adds a new perk in addition to changing an existing one
To add the new perk, select a companion with the console open, and type AddPerk xxAAAAAA, where xx is my mod’s load order index, (typing help “No Fall Damage”, will return the exact ID of the perk)
If you don’t use NMM, then unzip and place the ESP in your Fallout data folder, then either add it to your Plugins.txt file manually, or use one of the growing number of managers that have been uploaded here.
Bethesda have now removed from the Official Launcher the super secret hidden option to access the Official Data Files menu (spoilsports!)
As there are no official tools for Fallout 4 yet, these plugins/ESPs are have been made in FO4Edit
So, use at your own risk!