Hot Diggity (Progression Skills and Perk Overhaul)

Fallout 4 Mods |

Hot Diggity (Progression Skills and Perk Overhaul)

Skills and Traits return to Fallout 4!
Hot Diggity is a total overhaul of the leveling system of Fallout 4 with the reintroduction of skills, traits and adds a large number of new perks to play with!

THIS MOD IS CURRENTLY IN BETA
While I have tested to ensure that all perks function at a glance, I am only one person and doing this in my limited spare time, as such perks may not function as intended. They are undoubtedly unbalanced. In the coming weeks, I am looking for a large amount of feedback in regards to balance and any other issues.

Once I have a better grasp on balance for the mod, I intend to resume the implementation of new perks and traits. I am always open to suggestions for new perk/trait ideas.

Requirements
Nuka World
Far Harbor
LEVELUPMENUEX by Neanka

Goals
Improve replayability by stopping each character from transitioning into a jack of all trades
Allowing for each character to feel more distinct
Reduce the number of boring perks by merging many generic crafting perks into skills

Features
A reimplementation of the skill system similar to that of previous fallout games including 11 New skills
A return of the traits system seen in New Vegas
¬30 new perks (depending on how you count them) to provide more variety to each characterThese perks have been drawn from other fallout games, mods for other fallout games or my own creations
Perk requirements have been implemented to encourage character diversity and encourage replayability
The modification of many boring vanilla perks, who wants to waste a precious perk point on +20% damage with pistols?
The player starts the game with both ranks of local leader (Essential for any settlement builder)
Dramatically reduces the number of SPECIAL points available at character creation from 21 to 14
The addition of a level cap of 60

The exact details of these features may vary dramatically through the life of this mod as I respond to feedback.

Setup/Installation
Install with a mod manager of your choice, start a new game within the first few minutes you should get a popup to choose your Traits and Tag Skills.
The mod should plug and play, if anything about the mod is unclear please let me know in the comments and I will help to clarify.
Enjoy!

To Do
Implement flavor text for all perks and Skills
Balance, Balance and more Balance!
More Perks and Traits
Correct any Typos/ensure consistency in the perk descriptions
Themed perk packs? (Automatron, Superhero, wild wasteland)
Mod related perk packs/patches (VAFS REDUX!)
MCM configuration (BALANCE YOUR OWN DAMN GAME!)

Skills
Energy Weapons
Damage and Accuracy with energy weapons scale with this skill.
Explosives
Damage with explosives scale with this skill, you also gain the Demolition expert perk at level 25, 50, 75 and 100
Guns
Damage and spread with all ballistic weapons scale with this skill.
Medicine
The effectiveness of stimpaks and RadAway scale with this skill. Chemist perks unlock at levels 20, 40, 60 and 80
Melee
Increases damage with Melee weapons. Blacksmith perks unlock at levels 30, 60, and 90
Repair
The Armorsmith and Gunsmith perks unlock at levels 20, 30, 40, 50, 60, 70, 80 and 100
Science
Science and Hacking Perks unlock at levels 25, 50, 75, 100
Sneak
The impact of light and sound on the probability of being detected.
Survival
Hunger and Thirst restored by food and drink scale with this skill. It provides access to perks useful for survival mode.
Thievery
The size of sweet spots when lockpicking and the probability of successfully pickpocketing an NPC. Unlocks the locksmith perk at 25, 50, 75, 100
Unarmed
Damage and VATS cost with unarmed weapons scale with this skill.

Traits
Early Bird
From the minute you wake up, you are on top of the world, it’s such a shame that enthusiasm tends to disappear before you can even get lunch in. You gain +3 Specials between 5 AM and 12 PM and -1 at all other times.
Finesse
Your shots tend to be an all or nothing sort of deal either they are blowing people’s heads off, or the enemy barely notices them. You gain a 15% critical chance, but you deal 20% less damage at all times.
Heart of Gold
People just can’t help but appreciate your good nature; sadly, that golden heart of yours is a great conductor. You gain 2 Charisma but take 10 irresistible damage from laser weapons.
Heavy Handed
Those big fists sure come in handy. You deal 25% more damage with Unarmed attacks, but unarmed attacks in VATS cost 20% more.
Kamikaze
Someone won’t live to see tomorrow, and you don’t care if it’s you or the enemy. You deal 25% more damage and take 25% more damage.
Killer Instinct
Boy, don’t you just love killing, here you go killing again! You now gain 300% the experience for kills but 25% the experience from all other sources.
Logan’s Loophole
Live wild and die young! Chems now last 3x as long and are 2x as strong, but you will never level above 40. PREVENTS MANY HIGH-LEVEL PERKS!
Small Frame
Light as a feather and as brittle as glass. You gain +2 Agility, but your limbs cripple 30% easier.
Tin Titan
You know how to push power armor to its limits. While in power armor, you gain +3 to all of your SPECIALS, but drain fusion cores 70% faster, and while out of your power armor, you suffer -1 to all your SPECIALS.

Perks
Confirmed Bachelor
Male to Male Equivalent of Lady Killer.

Cherchez La Femme
Female to Female equivalent of Black Widow

Hunter
Rank 1: It’s nice to not always be the prey in the wasteland. You now deal 15% more damage against animals.

Rank 2: It’s nice to not always be the prey in the wasteland. You now deal 15% more damage against animals and have a 10% chance to restore all your action points on killing one.

Rank 3:It’s nice to not always be the prey in the wasteland. You now deal 15% more damage against animals, have a 10% chance to restore your action points on killing one and deal 3x sneak attack damage to them.

Swing for the Fence
Rank 1: Melee weapons do 10% more damage and 25% more critical damage.

Rank 2: Melee weapons do 30% more damage and 50% more critical damage.

Quick Learner
Rank 1: You now gain 5% more experience for every point you have in Intelligence.

Rank 2: You now gain 10% more experience for every point you have in Intelligence.

Rank 3: You now gain 15% more experience for every point you have in Intelligence.

Blocker
Melee attacks now deal 10% less damage to the player.

Deadly Prankster
Can a practical joke go too far? You can now place a live grenade in a person’s inventory.

Goat Legs
Rank 1: It’s hard to believe you aren’t part Bighorner. Fall damage you take is reduced by 35%

Rank 2: It’s hard to believe you aren’t part Bighorner. Fall damage you take is reduced by 70%

Rank 3: It’s hard to believe you aren’t part Bighorner. Fall damage you take is reduced by 100%

Fast Ball
Baseball Grenades now travel 35% faster and deal 15% more damage.

Sunny and Smiling
The days bright as your disposition! Plus 2 Charisma during daylight hours 6 AM to 6 PM

Birthday Suit
Rank 1: It feels like I’m wearing nothing at all! Suits now have 0 weight when worn by you.

Rank 2: It feels like I’m wearing nothing at all! Suits now have 0 weight when worn by you and grant +2 Agility.

Sneering Imperialist
You excel at putting down those unwashed masses. 20% bonus damage against Minutemen, Raiders, Railroad and Trappers faction

Fight the Power
Your attacks ignore half the armor of Brotherhood of Steel and Institute members

Abs of Steel
Bullets can’t break your Abs of Steel! You take 2% less damage per point in strength as long as they have no chest armor. (Raider, Leather, Synth, Metal, etc.

Cyborg
Self-improvement through SCIENCE! You are just a little bit better than your fellow man. You gain +10 to all resists, and you have almost perfect aim with laser weapons

Plasma Spaz
Plasma weapons cost 20% less to use in Vats and deal 15% more damage

Bombing Run
Enemies killed have an extra chance to be carrying grenades, the quality and quantity of the grenades improve at higher levels.

Bullet Shield
While firing a weapon, you gain 20 damage resistance.

The Swarm!
The Swarm grows! When you kill enemies, they have a 15% chance to explode into a swarm of insects that decay over time and have a chance of producing more swarms inside their victims. FUN!

Quantum Chemist
Rank 1: You’ve learned the secret to condensing Nuka-Cola. You can now convert 5 Nuka-Cola’s into a Nuka-Cola Quantum at any cooking station.

Rank 2: You can now concentrate 5 Quantums into a condensed Quantum Syrup the provides intense bonuses.

Rank 3: You can now flavor the syrup to create powerful chem/Syrup Hybrids

Monkey’s Paw
It’s always confusing when your enemy draws your weapon on you. You can now steal equipped weapons.

Explorer
Reveals all map markers but doesn’t discover them, so get out there and explore!

Laser Commander
You think lasers are cool and there should be more of them in the world! Your laser weapons now cost 30% less in VATS.

Right as Rain
While it is raining, you take 20% less damage and can sprint for half the AP cost.

Computer Whiz
Hacker Rank 4 as a separate perk

Infiltrator
Locksmith Rank 4 as a separate perk

Bone Breaker
Attacks while unarmed and in power armor deal massive bonus damage to limbs.

Endless Runner
You can sprint indefinitely outside of combat, and sprinting in combat costs 30% less.

Investor
Allows you to invest 500 caps in vendors

Blindsided
How is this even possible? You can now steal equipped armor.

Rapid Cell Growth
This mutation turned out better than expected! You now regenerate a small amount of Health at all times.

Big Game Hunter
The most dangerous game! Bonuses from the “Hunter” perk now also apply to Wasteland Monsters (Deathclaw, Insects, etc.) and are slightly more potent.


Credits: Fishfiend
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