Wasteland – Dangerous Encounters and High Level Enemies

Fallout 4 Mods |

Wasteland – Dangerous Encounters and High Level Enemies

Requests are welcome and needed, the possibilities are huge here so please read the rest bellow.

Remember Skyrim’s counterpart mods to understand what this is, but ether way here is a list of the obvious features and my thoughts on the feature of the mod.

Wasteland Dangerous Encounters

All zones now feature unlimited possible maximum level reach aka level 99.

All zones have the minimum levels raised aka the name Dangerous Encounters.

All zones now are unleveled , meaning they don’t scale with the player’s level (good luck).

I’am planning to do more variations , to be even tougher or less.

It’s also possible to set the zones to never respawn so once an area is clear it always be that way or just specific regions. And ofcurse the opposite is also do able meaning more zones will respawn.

Wasteland High Level Enemies

Minimum level for all NPCs is now 3 instead of one.

Maximum level possible increased for all creatures.

Corrected leveling scale for many creatures.

Improved leveling variety among same species creatures with different names.

As of now some of the enemies still scale with player’s level, i can change that if people wish to.

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Arbitration by JackArbiter


Credits: LucidAPs
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