




Soda Machines to BOS v1.0.1b
Improves Nuka and Vim machines textures, gives’em brands, details, colors, distributes them in the world using BOS.
DLC requirements
– Far Harbor
Mod requirements
Base Object Swapper
Light ESP, safe to install/uninstall at anytime.
You can build them in settlement mode: they’re under Decorations –> Misc.
1k, 2k, 4k version available, with glowing screens! Check the pics!
Base Object Swapper is hard requirement if you want the new items to appear throughout the world. If you are only interested in buildable settlement object you can use this mod without BOS.
In the Files section you will find:
– an optional esp to remove workshop items
– optional inis to remove glowing variants and/or force nuka to nuka and vim to vim machines swaps ONLY.
V 1.0.1b
Due to Bethesda doing weird stuff, there are (at least 2, maybe more) instances where they placed a broken soda machine, and after that they decided to add the fan storage door, which technically makes the broken soda machine look exactly like a non-broken soda machine. Why? you may ask… no idea. They probably were lazy and just added a door instead of replacing the whole object.
This means that if BOS swaps a broken machine + added door with a non-broken machine, you will have 2 overlapping doors.
It’s a very very rare event (and depends a lot on what BOS “decides” to swap), but if you stumble upon it and pisses you off, I uploaded some updated inis to avoid it.
– Broken machines to broken machines ONLY
– Machines with door to machines with door ONLY
– glow / no glow / restricted to brand (vim to vim, nuka to nuka) versions.





