CROSS Mismatched Eyes-Blind Eyes

Fallout 4 Mods |

CROSS Mismatched Eyes-Blind Eyes

Links to all CROSS projects:
CROSS Outfits and Accessories
CROSS Familiar Eyepatch and Horn
CROSS Pre-War Cybernetics
CROSS Uni Scarf
CROSS Mismatched Eyes: Blind Eyes

Think of this as a fully playable proof of concept/resource. You might also want to pick up a stylish new eyepatch now that you have a reason to wear one.

This mod enables separate coloring of eyes by adding an eye mesh with a proper UV that doesn’t overlap itself. For now I’ve only included vanilla eye colors and their scarred pairs, I’ve never been a huge fan of ultra-bright/high-res eye color mods, so this will probably not get many updates in that regard. Feel free to use the mesh to make your own off-color eye sets, I know those were popular in Skyrim, just remember to link back here if you release anything based on this resource.

HUGE NOTE YOU SHOULD READ BEFORE USING THIS MOD:
The re-mesh of the eyes I used is on the rough side of things and doesn’t behave exactly like the vanilla mesh during chargen/SLM/surgery. For example It scales and rotates from left to right instead of from the center. There are work-arounds for just about everything (tapping WASD is always better than holding), it just takes some playing around with the face sculptor. Sometimes simply entering-and-exiting-wthout-saving sculpt mode on the eyes will fix most clipping issues. No matter what, you will have no trouble keeping your character’s overall facial structure.
The ESP included in this download will add new ‘eye colors’ to the list. Don’t ask me why they are so out of order, even vanilla eye choices aren’t listed alphabetically. If you aren’t using a fresh character you will need to visit the Diamond City Surgery Center, or use the console command “ShowLooksMenu 14” (or “SLM 14”).

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This mod was made with:
NifSkope, assigning materials/textures.
xEdit, making the plugin.
Material Editor, assigning textures via materials.

Installation:
link


Credits: Niero
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