



Improved Workshop Bottle Lanterns v1.0
Improves the bottle lanterns added by Far Harbor.
Have you ever tried using the Children of Atom bottle lanterns from Far Harbor and found yourself a bit disappointed? Did you get annoyed because they float below the ceiling rather than attaching directly? Have you ever noticed that the glass and glowing fluid fight each other and will dim or brighten depending on whether you’re looking up or down? Perhaps you wanted some of the hanging bottles and bulbs that Bethesda didn’t give you access to, for some reason. Or maybe you just wanted them to be a bit more dynamic, with fluid that pulses with light rather than just sitting there forever.
Well, I don’t know about you, but that certainly describes me! Which is why I’ve grabbed fixes and features from Colorful Bottle Lanterns and brought them back home to the original workshop items from Far Harbor.
DLC requirements
– Far Harbor
FEATURES
– Fixes the render priority between the glass and fluid so the bottles remain bright no matter what angle you look from.
– Fixes the in-menu bottles so that they actually resemble what you see when you place them.
– Fixes the placement markers on the hanging bottles so that you can properly attach them to the ceiling rather than leaving them floating in midair. (Existing object placement will be untouched, so your current settlements are safe!)
– Fixes the glowing fluid so that it shows up immediately rather than fading in after ten seconds.
– Adds four new hanging bottles and two new hanging bulbs to your list of options.
– Adds an animation that causes the glowing fluid to pulse with light, brightening and dimming over time.
– Marked as a light plugin (esl-flagged esp) for minimal impact on load orders.
FAQ
How do I start using this mod?
Just install it! No configuration or special steps necessary.
Is this safe to use in an existing game?
Yes.



