A few small edits to the post-war Sanctuary Hills area, this mod aims to create more flat, buildable space in Sanctuary while maintaining the original idea and overall shape.
Do you spend hours building in sanctuary, only to find most of that time is spent trying to line up foundations or create tiers to keep your settlement neat and structured? Well so do I, and after looking around online for few hours, I just couldn’t find a mod that flattens Sanctuary out a bit without completely revamping the whole area or making sweeping changes. So I decided to make one myself.
With just a few small edits to the post-war Sanctuary Hills area, this mod aims to create more flat, buildable space in Sanctuary while maintaining the original idea and overall shape. The area behind the houses on the South-side riverbank, wrapping around to the Root Cellar, has all been flattened and smoothed out. There are still some little knolls and subtle terrain ramps between some sections, which were necessary to keep the overall topography and main object placement intact, but they also help prevent the artificial feeling of a completely-flat landscape.
The whole area has been re-Navmeshed to prevent any unfortunate no-clip incidents (as funny as it was to watch Preston fall through the floor in testing), and is still just as accessible from all sides, with no sharp drops or steep edges.
To install, simply activate in your mod manager of choice (I use Vortex), or drop the ESP into your Fallout4/Data folder. The mod shouldn’t have any incompatibilities except with other mods that alter terrain and object placement in Sanctuary. There may be some issues with moved objects appearing in your settlement buildings if they weren’t scrapped beforehand, but please check the screenshots to see the new object placements.