Permanent Pacification

Permanent Pacification

With this mod once you intimidate and pacify an enemy they will stay that way.

If you holster your weapon, interact with a terminal or do anything that would normally cause an intimidated enemy to return hostile they will now flee and become non-hostile, this applies to commanded enemies as well.

Make enemies become handcuffed/bound when intimidation “ends”.
Make intimidated/handcuffed enemies lootable.
Have the option to manually handcuff intimidated enemies if player has handcuffs in their inventory.

Install with a mod manager or move the “Data” folder to your game’s main directory “Steam\SteamApps\common\Fallout 4”

Credits: SomberX
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