With this mod once you intimidate and pacify an enemy they will stay that way.
If you holster your weapon, interact with a terminal or do anything that would normally cause an intimidated enemy to return hostile they will now flee and become non-hostile, this applies to commanded enemies as well.
Make enemies become handcuffed/bound when intimidation “ends”.
Make intimidated/handcuffed enemies lootable.
Have the option to manually handcuff intimidated enemies if player has handcuffs in their inventory.
Install with a mod manager or move the “Data” folder to your game’s main directory “Steam\SteamApps\common\Fallout 4”