Ever wanted to me to start making weapons again?
If your answer is “yes” or some variation of that word, this mod doesn’t just include one Weapon… it includes 10 Weapons!
If you’re like “who the hell is this”? Hi, my name (at least on Nexusmods) is Derpsdale, I have made many unique weapon mods, and 2 other mods that aren’t weapon related.
If you’re like “OH GOD TAKE YOUR BROKEN ASS MODS AND GO AWAY!!”, then what do I know I am just a horse… but you should download this anyway. REASONS!!!
10 brand new ways to torment your enemies are here!
I bring to you my seventh weapon related mod “The Weaponening”!
As mentioned before this mod includes 10 new weapons all of which are fully “cookable” I guess at the Chem Station (The ammo is also cookable at the Chem Station).
These guns were modeled after their respective weapons that I made them from (Broadsider(2), Flare Gun, Suicider Bomb, Double-Barreled Shotgun, Institute Laser, Combat Shotgun, 10mm Pistol, SubMachinegun, and Railway Rifle) and as such has the same mods available to them.
The 10 Weapons and Ammo they use are as follows:
Suicide Bomb (N/A)
Rock Thrower (Rock)
Flamer Gat (Flamer Fuel)
MR TORGUE SPECIAL (BOOM)
Cryolaser (Freeze Cell)
Blood Shotgun (Blood Shell)
Baby Launcher (Baby)
Death From Above (Portable Air Strike)
I will include the codes to get all these weapons and ammo as I do not intend this to be a “Craftable – Equipment” mod but rather a “Weapon” mod, although feel free to craft them.
The projectiles that these guns use are as follows:
Death Claw Dirt Throw
Sentry Bot Shoulder Cluster Bomb Indoors
Light Blue Laser
Fusion Core Meltdown
Bloodbug Blood Spray
Liberty Prime Bomb
Sentry Bot Shoulder Cluster Bombs (Outdoors)
I did prove that I can be somewhat sane by NOT making the Suicider Bomb melee weapon blow up. If you are sad about this I can fix it.
**These projectiles have gravity on them ranging from extreme (Core) to none at all (Cryolaser).**
***I have started making videos of my mods and the video will be posted along with this mod, so check it out it shows all 10 weapons in action after I crafted them all.***
***Only on the Combat Shotgun, 10mm Pistol, and SubMachinegun do not put a suppressor on these guns as it will override the projectile and cause it to shoot normally.***
Each one of these weapons will be broken down into its own separate .esp file for anyone that just wants to grab 1 or 2 of these weapons.
***The separate .esp files will NOT include the ability to make the weapon and the ammo. Only the main file with all 10 weapons will have that option.***
*Please go easy on me if I do not know how to fix or understand an issue that randomly comes up. I will gladly try to help you figure it out of course.*
*****As long as you do not use this mod for monetary gain, feel free to use this mod however you please.*****
I am also currently working on more unique weapons/ammo/grenades for this game, but I am open to ideas or suggestions (PM me if you have any). My workrate on these mods will be slowed down a bit thanks to Xenoblade Chronicles X.
All of these weapons are standalone weapons, and use an .esp file. This file will go into your Fallout4 -> Data folder. If you have a desktop icon right click it and “Open File Location” then drop it into the Data folder. If you just hit “Play” on Steam then go to Program Files -> Steam -> steamapps -> Common -> Fallout4 -> Data.
I guess various mod managers will automagically recognize the .esp and check it off. I do not use one for FO4 and if you do not either then go here: Users -> (Your Computer Name) -> AppData -> Local -> Fallout4 -> plugins.txt. Add the line without quotes “TheWeaponening.esp” (or whatever your particular .esp file or files happen to be named if you grab the individual weapons) under the Fallout4.esm in whichever load order you wish, and remember the load order number (Fallout4.esm is load order 0).
To acquire the weapons and ammo in game hit the ` key to bring up the command console.
For the Weapons:
“player.additem XX000880 1” for the RUN!!
“player.additem XX000881 1” for the Suicider Bomb
“player.additem XX000882 1” for the Rock Thrower
“player.additem XX000883 1” for the Flamer Gat
“player.additem XX000884 1” for the MR TORGUE SPECIAL
“player.additem XX000885 1” for the Cryolaser
“player.additem XX000886 1” for the Verti-Gun
“player.additem XX000887 1” for the Blood Shotgun
“player.additem XX000888 1” for the Baby Launcher
“player.additem XX000889 1” for the Death From Above
For the Ammo:
“player.additem XX000890 WWWW” for the Core
“player.additem XX000892 WWWW” for the Rock
“player.additem XX000894 WWWW” for the BOOM
“player.additem XX000895 WWWW” for the Freeze Cell
“player.additem XX000896 WWWW” for the Verti Round
“player.additem XX000897 WWWW” for the Blood Shell
“player.additem XX000898 WWWW” for the Baby
“player.additem XX000899 WWWW” for the Portable Air Strike
Added Bonus, because the Flamer Gat eats through Flamer Ammo like crazy:
“player.additem 000CAC78 WWWW” for the Flamer Fuel
********The XX is a variable and whichever load order the .esp is in enter that number in place of the XX (0 is first, if below 10). The W’s are for the amount of ammo that you want.******** (Ex: If your load order is 66, then type in without quotes “player.additem 66000889 1” for the Death From Above.)
Thanks to Bethesda of course for the game.
Thanks to the makers of FO4Edit as well which is a great tool with a very minuscule learning curve also.
Thanks to my tester krustyknuckles. Who also came up with the exploding Baby Launcher idea… what a freaking sicko!! (Owait… I made it…)
Thanks to leoman558 who had the idea for a Freeze Laser, sorry it took me so long, I got distracted making other stuff.
This mod is brought to you from the sick twisted mind of myself, using FO4Edit, if you wish to use this mod or part of it in another mod please read the disclaimer section above, and give me some credit.
Thank you for your downloads/endorsements (hopefully), more weapons to come…
Enjoy 10 different new ways of ripping your worthless enemies to shreads!!
Also Check Out My Other Mods!!!:
The Nuke Rifle (Now with Multishot Suppressor Mod)
Consolidated Face Melter (Now with Flamer (“Burning Melting Goodness”) and Cryolator (“Toxilator”) weapons also added)
Larva Launcher (Sound Fix now out)
Prime Lasers (Now with Prime Gauss Rifle)
8 in 1 Grenade Launcher
Advanced Junk Jet
Craftable PA Frames and Pieces