Automatron Rebooted

Fallout 4 Mods |

Automatron Rebooted

This mod is a general overhaul of the Robot / Automatron DLC mechanics, plus some settlement objects. The #1 Rust Devil quality of life mod.

***ALPHA***
At first glance, this mod may seem like it’s just a merge of other mods that already exist. I assure you that it is not. Although it did start that way, I went through and cleaned up / improved upon all of them.Here is the list of changes this mod makes:

Custom Makeshift Robot Workbench object (found nowhere else!)
Workshop settlement objects from BRB (Blood, Rust, & Bone), now script injected, so no conflicts
Robots will no longer ask to join you when you walk past them.
Robots now have dialogue options when assigned as vendors or doctors
Increased the amount of junk found by Eyebot Pods
Vanilla Robots now use Automatron parts and can be modified.
Robotics Expert level 1 now unlocks the Robot Workbench, Starts the Automatron quest line, and allows you to assign robot provisioners (not including codsworth, ada, curie)
Robotics Expert level 2 unlocks telecommand robot hacking (uses different range method than any other I’ve seen)
Robotics Expert level 3 unlocks all robot parts regardless of completing quests. (includes Nuka-world parts)
Fixes bug where hacking in 3rd Person returns you to 1st Person

Works great as foundation mod for your robotic needs. This is my first mod, but I have some development background. Please report any bugs.


Credits: Gerren
1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
Loading...

This content was uploaded by website visitors. If you notice any mistake, please let us know.




You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *