The Rebuild Collection – Shared Resources

Fallout 4 Mods |

The Rebuild Collection – Shared Resources

Brand new, cleaned up and polished version of Rebuild – Shared Resources for use with The Rebuild Collection and Standalones.

– Various mesh improvements.
– All repair recipes now use CMPO so that items will automatically be broken down when repairing structures.
– All scrap recipes now use MISC items so you’ll actually get something for scrapping items.
– Repairable objects now all have the correct keyword so they cannot be scrapped instead of repairing (as of v1.3 this is added via script so I don’t have to remember to add the keyword with new items).
– Most repairable objects now have their own scrap recipes so they can be tweaked to make the repairs costs more realistic (this is something I plan to do in the future, but this makes it much easier to do or for anyone else to make a patch that tweaks repairs costs). This is still a WIP.
– All Rebuild mods using this new plugin will have previsibines regenerated in a separate plugin, but that plugin will be included in the main download. Not using the previs patches causes a lot of issues so I’m hoping this will make folks realize that it’s not really optional.
– The previsibine patch included with the main download will work with or without PRP (and will not be PRP version dependent). See the articles section if you’re not sure what PRP/Previsibines are.
– Plugin is now a true ESM. Since this plugin does not touch any vanilla records, it is best to be set up as an ESM.

Credits: Aurelianis
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