PyPipboyApp – Unofficial Fallout 4 Pipboy Companion Application
PyPipboyApp is a platform independent and extensible unofficial Fallout 4 Pipboy Companion App written in Python3 using PyQt5.
Platform independent, extensible and Open-Source
Uses dock widgets that can be individually shown/hidden, and dragged and dropped to any position, allowing to fully customize the GUI
Allows to even further customize the GUI by using style sheets (for an eye pleasing dark theme)
Can display a live global map from a currently running game (player position, power armor marker, quest markers, custom marker, location marker).
Has even a cheat option to see all still hidden locations on the map 😉
And you can fast travel and set/remove the custom marker
Can display a local map (currently only with a player marker)
Can display the current time, HP, AP, weight, level and caps.
Allows to browse the full data send by a running game (for developers)
And the best is, there is more to come …
Download the All-In-One archive from the download section, unpack it, and start PyPipboyApp.exe
Enable the Companion App in the Fallout 4 ingame settings.
Connect to the running game.
For more advanced user there is also a script only version.
Fallout 4 does only allow one single connection at a time. This means you cannot connect the official app and this application at the same time.
When Fallout 4 is in the background (e.g. because you pressed ALT+TAB), then it will accept a new connection, but not send any data until it is in the foreground again.
Fallou 4 will not execute commands (e.g. fast travel, set/remove custom marker) when you are in the menu or the away-from-keyboard animation is playing.
When you closed a widget and you don’t know how to open it again, right-click on the menu bar. Then a context menu will open, that allows you to show/hide any available widgets.
The application is currently under heavy development and in an alpha state, but in my opinion already quite usable. But beware that there may be still bugs.
Active development happens on github. There you can browse the source code. And if you want to contribute, don’t hesitate to contact me.
The python scripts are released under GPL 3.0. The graphical assets are from the official Companion App and are subject to Bethesda’s terms of services.